I know that the warrior-theme/empire-theme has been used before, but I still wanna share my own take on an empire army theme in this game.
This is the Emperor.
Specialization: Warfare.
1. Battle-torn Lancer 8/12 - The battle-torn lancer loses 4 attack after its first attack.*
2. Dual-wielding Swordsman 4/23 - The dual-wielding swordsman attacks twice on its first attack.
3. Steed Charge - Steed Charge increases the attack of the target ally creature by 6 until the end of the turn. Steed Charge moves the target ally creature into an unblocked enemy creature with the highest cost.*
4. Gladiator 6/34 - If Gladiator is blocked, the Gladiator receives no damage from other sources except the opposing creature. The opposing creature cannot deal damage to the caster or any other creature except the gladiator in the opposing slot
5. Weapon Master 5/40 - Every time the Weapon Master receives damage, it gains 1 attack counter. When the Weapon Master attacks, it consumes all of its attack counters, and it attacks an additional number of times for every attack counter consumed.*
6. Military Tactician 6/30 - Each time an opponent's creature dies due to an attack by the Military Tactician or an ally creature, Military Tactician increases its owner's lowest Fire, Water, Air or Earth power by 2.*
7. Juggernaut 8/42 - When Juggernaut attacks, it also attacks the neighboring creatures of the opposing slot.
8. Centurion - 8/37 - When Centurion is summoned it increases the attack of all ally creatures by 4 until the end of the turn. If the affected ally creatures successfully attack, they heal life equal to their attack power, but no more than 10 life.
Additional notes:
1. The lancer loses the attack value only once.
3. If there are no enemy creatures, the target ally creature does not move. If there are creatures with equal cost (Fire12, Water12, Air12 and Earth12), the creature prioritizes Fire,Water,Air and Earth in that order.
4. Gladiator still receives damage from the abilities if the source is the opposing creature. A Titan's ability can still deal damage to the Gladiator, for example.
5. The Weapon Master can still be disabled from attacking even though it has more than one attack counter. (via Control4, Beast2, Sorcerer7, etc.)
6. The basis of what power is lowest is according to what power was lowest at the time the enemy creature died. Also, the next level of priority is Fire,Water,Air and Earth in that order. For example, if 4 enemy creatures die consecutively, and you have 10 Fire power, 5 Water, 6 Air, 7 Earth, then the increase would go as follows: +2 to Water (10F,7W,6A,7E), +2 to Water again(10F,9W,6A,7E), +2 to Air(10F,9W,8A,7E) and then +2 to Earth(10F,9W,8A,9E)